Xsquare loves to play games very much. Today, he has a special square matrix M of size N x N containing both non-negative as well as negative integers which he calls a Gaming Matrix. Rows and columns of his Gaming Matrix are numbered from 1 to N.
In one move, he performs following operations :
- He can select any out of the four available corner cells of his gaming matrix.
- Add value of the selected cell to his score.
- Discard the selected cell.
- If N > 1, Replace existing gaming matrix with any of available square matrix of size N-1.
NOTE : For a gaming matrix of size N x N where N > 1, Xsquare can select any square matrix of size N-1 as his new gaming matrix which does not contains the discarded cell.
- If N == 1, Game is over.
Refer to the figure for better understanding of a gaming move.
Let us consider the following Gaming Matrix of size 3 x 3.
- During his first move, Xsquare selected the highlighted cell and added its value to his score.
- Xsquare then discarded this selected cell.
- Xsquare selected the highlighted square matrix as new Gaming Matrix ( offcourse it is of size N-1 i.e 2 x 2 ).
- During his second move, Xsquare selected the highlighted cell and added its value to his score.
- Xsquare then discarded this selected cell.
- Finally during his third move, Xsquare selected the highlighted cell i.e cell with value 6.
- As N == 1, Game is over.
This way Xsquare managed to get a score 24 which is maximum possible score .
Note that Xsquare cannot leave the game in between till it is over.
Your task is very very simple. Given a Gaming Matrix of size N x N. Find the maximum possible score that can be achieved following the above moves .
Input
First line of input contains a single integer T denoting the number of test cases. First line of each test case contains a single integer N denoting the size of the matrix M. Next N line of each test cases contains N space separated integers where jth element in the ith line denotes the value of the cell M[i][j].
Output
For each test case, Print the maximum score that can be achieved from the given gaming matrix .
Constraints
1 <= T <= 50
1 <= N <= 100
-109 <= M[i][j] <= 109
Scoring
Subtask 1 : 1 <= T <= 50 , 1 <= N <= 32 (40 pts)
Subtask 2 : 1 <= T <= 50 , 1 <= N <= 100 (60 pts)
*Problem statement in native language : http://hck.re/z5lNOe *